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Import tuner challenge xbox 360 cheats
Import tuner challenge xbox 360 cheats






  1. Import tuner challenge xbox 360 cheats drivers#
  2. Import tuner challenge xbox 360 cheats series#

Import tuner challenge xbox 360 cheats drivers#

New to me was the ‘Parking Area’, where you can pick up information about special racer appearance conditions, and challenge some drivers to a ‘Time Attack’ event which, contrary to its name, is actually first-past-post over a set course. ‘Spirit Points’ are also lost for impacts with other cars and barriers - so you can be in front and still lose if you pinball around the armco too much. Blast past and leave the rival for dead, however, and the bar will be eradicated in no time. If you overtake (or get overtaken) but the cars remain bumper-to-bumper the bar will barely move. This is essentially a health bar that is reduced when you’re behind in the race - the further behind, the quicker the bar diminishes. Most races take place in the series’ signature ‘flash your headlights at a rival to start’ manner, with the winner being the first to deplete the others ‘Spirit Points’. There aren’t many games that manage to make real world speeds feel fast, but here one hundred miles an hour feels like one hundred miles an hour. The reflection of the lights streak across your car and the roadside structures, such as the pillars of an underpass, are almost mesmeric in their own brutalist way and will whip past with a familiar thrum. This might sound dull, but it gives the game a fantastic sense of speed. The cars are very shiny, very accurate representations of their real world counterparts, but the game’s setting means you’re almost always racing surrounded by grey concrete and, since you’re limited to racing at ‘Night’, ‘Midnight’, and ‘Daybreak’, it’s always pretty dark.

import tuner challenge xbox 360 cheats

There is a fair bit of difference between the level of detail in the cars and the level of detail to the track. I personally know it as the car my brother-in-law owned before he had to trade it for something big enough to ferry his kids around in seeing it perfectly replicated on screen, I pretty much had to buy it. I went for the Nissan Fairlady Z33 in ‘Le Mans Sunset’ orange - you might know this car as the 350z. The game starts with you choosing one of the low-cost starter vehicles. The game is set entirely on the streets of Tokyo, all the character names are Japanese, the cars have their Japanese denominations - and I’m fairly sure that you can’t really call them ‘imports’ when they’re racing in their country of manufacture.

import tuner challenge xbox 360 cheats

It’s pretty clear that the localisation for this game hasn’t extended much beyond the language switch and the deceptive name. It has sat on my shelf for a good while, but now, I'm finally going to play it. Less than a third of these games saw release in Europe, so when I found out 'Import Tuner Challenge' was the final console entry in this series, I bought it.

Import tuner challenge xbox 360 cheats series#

The sprawling 'Shutokou Battle' series to which they belong, started on the Super Famicom in 1994 and was still going (albeit on Android) in 2017 some 35 entries later. These were pretty simplistic efforts built around the idea that you tune your car, hit the motorway, and flash your headlights at rival street racers to battle them - it was a very addictive race-win-upgrade-race loop. Alongside this classic, I spent a lot of time playing both of the 'Tokyo Highway Challenge' games. Back on the Dreamcast, ‘Metropolis Street Racer’ was the obvious choice for arcade racer fans looking for something to entertain.








Import tuner challenge xbox 360 cheats